_HEAP

//0x258 bytes (sizeof) struct _HEAP { union { struct _HEAP_SEGMENT Segment; //0x0 struct { struct _HEAP_ENTRY Entry; //0x0 ULONG SegmentSignature; //0x8 ULONG SegmentFlags; //0xc struct _LIST_ENTRY SegmentListEntry; //0x10 struct _HEAP* Heap; //0x18 VOID* BaseAddress; //0x1c ULONG NumberOfPages; //0x20 struct _HEAP_ENTRY* FirstEntry; //0x24 struct _HEAP_ENTRY* LastValidEntry; //0x28 ULONG NumberOfUnCommittedPages; //0x2c ULONG NumberOfUnCommittedRanges; //0x30 USHORT SegmentAllocatorBackTraceIndex; //0x34 USHORT Reserved; //0x36 struct _LIST_ENTRY UCRSegmentList; //0x38 }; }; ULONG Flags; //0x40 ULONG ForceFlags; //0x44 ULONG CompatibilityFlags; //0x48 ULONG EncodeFlagMask; //0x4c struct _HEAP_ENTRY Encoding; //0x50 ULONG Interceptor; //0x58 ULONG VirtualMemoryThreshold; //0x5c ULONG Signature; //0x60 ULONG SegmentReserve; //0x64 ULONG SegmentCommit; //0x68 ULONG DeCommitFreeBlockThreshold; //0x6c ULONG DeCommitTotalFreeThreshold; //0x70 ULONG TotalFreeSize; //0x74 ULONG MaximumAllocationSize; //0x78 USHORT ProcessHeapsListIndex; //0x7c USHORT HeaderValidateLength; //0x7e VOID* HeaderValidateCopy; //0x80 USHORT NextAvailableTagIndex; //0x84 USHORT MaximumTagIndex; //0x86 struct _HEAP_TAG_ENTRY* TagEntries; //0x88 struct _LIST_ENTRY UCRList; //0x8c ULONG AlignRound; //0x94 ULONG AlignMask; //0x98 struct _LIST_ENTRY VirtualAllocdBlocks; //0x9c struct _LIST_ENTRY SegmentList; //0xa4 USHORT AllocatorBackTraceIndex; //0xac ULONG NonDedicatedListLength; //0xb0 VOID* BlocksIndex; //0xb4 VOID* UCRIndex; //0xb8 struct _HEAP_PSEUDO_TAG_ENTRY* PseudoTagEntries; //0xbc struct _LIST_ENTRY FreeLists; //0xc0 struct _HEAP_LOCK* LockVariable; //0xc8 LONG (*CommitRoutine)(VOID* arg1, VOID** arg2, ULONG* arg3); //0xcc union _RTL_RUN_ONCE StackTraceInitVar; //0xd0 struct _RTL_HEAP_MEMORY_LIMIT_DATA CommitLimitData; //0xd4 VOID* FrontEndHeap; //0xe4 USHORT FrontHeapLockCount; //0xe8 UCHAR FrontEndHeapType; //0xea UCHAR RequestedFrontEndHeapType; //0xeb WCHAR* FrontEndHeapUsageData; //0xec USHORT FrontEndHeapMaximumIndex; //0xf0 volatile UCHAR FrontEndHeapStatusBitmap[257]; //0xf2 struct _HEAP_COUNTERS Counters; //0x1f4 struct _HEAP_TUNING_PARAMETERS TuningParameters; //0x250 };